The incredibly popular Game In A Day event is back for 2011 and is now being presented and sponsored by Neumont University.
Friday October 14, 2010
– Theme Announcement and Game Idea Pitches
The contest theme is announced and participants pitch their ideas for games using
– Team Organization.
Participants break into teams to work on the game ideas they like best
– Teams Start!
The game making frenzy begins! Work continues until 12:00 AM that night within GEEX. You're welcome to continue work off site.
Saturday October 15, 2010
- Game making resumes at GEEX
– Teams Stop.
Hours of hard work come to an end, teams hand in their games along with
screenshots or video
1:00 PM – 5:00 PM
– Show Off.
Games are shown and demoed for GEEX attendees
The audience votes for their favorite games
– Presentation of games on the main stage followed by awards.
To vote for a game, visit a kiosk and click on the Vote For Game In A Day shortcut.
Friday morning the theme will be announced. The theme will be composed of three
words, two of which you’ll need to incorporate into your game. We’ll take audience
suggestions for words, and draw three out of a hat.
After announcing the theme you’ll have a few minutes to come up with a game idea, and
then we’ll have people come up and pitch their game ideas. Once all of the ideas are
pitched, you’ll form a team with other people who are making a game you think sounds
fun. If you’ve already got some people you want to make a game with, then that’s great,
you can show up ready to rock. If you don’t have a team ready, we’ll help you find other
people to complement your skills. There’s no limit to how large your team can be, but
smaller groups tend to work better.
At 12:00 noon on Friday the competition will begin, and it will be up to you and
your team to produce the best game you can in 1 day. At 12:00 noon on Saturday the
competition will end. Then it’s show time.
All the teams will hand in their game, along with six to eight screenshots, or up to a
minute of video showing off the game. In addition to the pictures or video, each team
should include a short paragraph describing what their game is about. Then we’ll
give each game a moment in the spotlight, showing the screenshots and reading the
descriptions to the audience. Once all the games are shown, judging will commence.
Things to bring:
A computer and any equipment you need to work your magic. We’ll
supply power hookups, an internet connection, and some desk space. So bring your
computers, digital drawing pads, electric accordions, and anything else you’ll need to
turn your visions into reality.
You’ll need plenty of software tools as well to bring your game to life.
Feel free to bring image editors, music editors, compilers, game libraries, game making
programs, even working game engines. Just don’t bring finished games, the challenge is
to invent and create a brand new game right on the spot. Bringing a game you’ve already
made will just stifle your creative abilities and be unfair to the other contestants. See
below for a list of suggested game making tools.
It’s going to be pretty noisy with all the neat things going on
at GEEX, so for yourself and your neighbors, you’ll want some headphones.
Especially if you plan on editing sound or music during the competition.
for food: Long hours of hard work are going to leave you hungry. There
will be food vendors at the show, so bring some money to secure yourself the fuel you’ll
need to keep going. You can also bring in your own food if you prefer.